The "Details" links will show more about my role via LinkedIn and, where possible, clicking on the image will show the project.
The "Details" links will show more about my role via LinkedIn and, where possible, clicking on the image will show the project.
Working with a wide array of Engineering Teams to streamline resource allocation, processes, communication, and efficiency for the yearly turnaround of this huge AAA title.
Created (scriptwriting, filming, talent management, interactivity, motion graphic design) the Harassment Compliance Training now taken by all Robert Half employees.
Designed and managed several interactive training programs (web, interactive pdfs, motion graphics, LMS delivery, SCORM compliant) covering all internal software, technical, process, or legal changes effecting the corporate population of Robert Half.
Designed and managed a 6 month Associate Engineer training program for international candidates at Genesys Cloud Services.
Directed a team of students to create a kiosk animation for California Academy of Sciences museum.
Directed a team of students to create the trailer for the Mill Valley Film Festival.
Directed a team of students in creating a video game trailer for NASA to showing how NASA's wide variety of databases could be used for education/entertainment purposes.
Directed a team of students to create a spoof piece on George Lucas, shown during the 2004 Awards Ceremony for his Lifetime Achievement Award.
Environment modeling, lighting, texturing and setup for the studios' first Console title.
Modeled, animated, and rendered into QTVR for teaching elements as instructed by Chevron Geologists.
Environment modeling, setup, texturing, and lighting for this N64 title.